Feed as a shared world. Content is semantically embedded to form the bones of a landscape, then skinned like a video game. People explore by wandering and flying instead of scrolling: it’s a memory palace made real. The aesthetic is low-res and readable, closer to top-down GTA, Minecraft or an early RTS than AAA studio production. Un-indexing from maps and terrain is hard though; maybe underwater or outer space is a better baseline to start thinking from?
strong suspicion i have is that the RSS/feed style blyg reading might be the wrong UI. I think it needs something more geographic but I can't even think of what to ask the AI to build. Maps and terrains, and pixel art like interactions all feel wrong.